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contributor authorHwai-Ting Lin
contributor authorYasuo Nakamura
contributor authorFong-Chin Su
contributor authorJun Hashimoto
contributor authorKatsuya Nobuhara
contributor authorEdmund Y. Chao
date accessioned2017-05-09T00:15:21Z
date available2017-05-09T00:15:21Z
date copyrightJune, 2005
date issued2005
identifier issn0148-0731
identifier otherJBENDY-26498#525_1.pdf
identifier urihttp://yetl.yabesh.ir/yetl/handle/yetl/131373
description abstractOur purpose in this study was to apply the virtual, interactive, musculoskeletal system (VIMS) software for modeling and biomechanical analysis of the glenohumeral joint during a baseball pitching activity. The skeletal model was from VIMS library and muscle fiber attachment sites were derived from the visible human dataset. The muscular moment arms and function changes are mainly due to the large humeral motion involved during baseball pitching. The graphic animation of the anatomic system using VIMS software is an effective tool to model and visualize the complex anatomical structure of the shoulder for biomechanical analysis.
publisherThe American Society of Mechanical Engineers (ASME)
titleUse of Virtual, Interactive, Musculoskeletal System (VIMS) in Modeling and Analysis of Shoulder Throwing Activity
typeJournal Paper
journal volume127
journal issue3
journal titleJournal of Biomechanical Engineering
identifier doi10.1115/1.1894387
journal fristpage525
journal lastpage530
identifier eissn1528-8951
keywordsRotation
keywordsMotion
keywordsModeling
keywordsMuscle
keywordsMusculoskeletal system
keywordsBiomechanics AND Computer software
treeJournal of Biomechanical Engineering:;2005:;volume( 127 ):;issue: 003
contenttypeFulltext


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