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contributor authorMiguel Vieira
contributor authorKenji Shimada
contributor authorTomotake Furuhata
date accessioned2017-05-09T00:13:54Z
date available2017-05-09T00:13:54Z
date copyrightMay, 2004
date issued2004
identifier issn1050-0472
identifier otherJMDEDB-27786#495_1.pdf
identifier urihttp://yetl.yabesh.ir/yetl/handle/yetl/130526
description abstractThis paper presents a method for removing geometric noise from triangulated meshes while preserving edges and other intended geometric features. The method iteratively updates the position of each mesh vertex with a position lying on a locally fitted bivariate polynomial. The user selects the width of the vertex neighborhood, the order of the fitted polynomial, and a threshold angle to control the effects of the smoothing operation. To avoid smoothing over discontinuities, the neighborhood can be eroded by removing vertices with normals that deviate beyond a threshold from the estimated median normal of the neighborhood. The method is particularly suitable for use on laser scanner generated meshes of automobile outer body panels. Smoothing methods used on these meshes must allow C2 continuous equilibrium surfaces and must minimize shrinkage. Despite the abundance of existing smoothing schemes, none addresses both of these specific problems. This paper demonstrates the effectiveness of our method with both synthetic and real world examples.
publisherThe American Society of Mechanical Engineers (ASME)
titleSmoothing of Noisy Laser Scanner Generated Meshes Using Polynomial Fitting and Neighborhood Erosion
typeJournal Paper
journal volume126
journal issue3
journal titleJournal of Mechanical Design
identifier doi10.1115/1.1737381
journal fristpage495
journal lastpage503
identifier eissn1528-9001
keywordsPolynomials
keywordsLasers
keywordsFittings
keywordsNoise (Sound) AND Geometry
treeJournal of Mechanical Design:;2004:;volume( 126 ):;issue: 003
contenttypeFulltext


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