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contributor authorP. O’B Holt
contributor authorJ. M Ritchie
contributor authorP. N. Day
contributor authorJ. E. L. Simmons
contributor authorG. Robinson
contributor authorG. T. Russell
contributor authorF. M. Ng
date accessioned2017-05-09T00:12:24Z
date available2017-05-09T00:12:24Z
date copyrightSeptember, 2004
date issued2004
identifier issn1530-9827
identifier otherJCISB6-25948#161_1.pdf
identifier urihttp://yetl.yabesh.ir/yetl/handle/yetl/129673
description abstractIn recent years there have been moves in industrial engineering towards greater automation through intelligent systems and this has resulted in replacing human expertise. In many cases the potential of intelligent systems has yet to be realised. This paper presents and discusses an alternative technological approach, which uses immersive virtual reality (VR) to support engineering design tasks. The approach focuses on the human engineer and acknowledges the importance of human input to the design process. The development of a metaphor based VR system is reported along with initial field trials, which compare VR with conventional CAD systems. The results show advantages of using VR over CAD and these are discussed along with strengths, weaknesses and future work.
publisherThe American Society of Mechanical Engineers (ASME)
titleImmersive Virtual Reality In Cable and Pipe Routing: Design Metaphors and Cognitive Ergonomics
typeJournal Paper
journal volume4
journal issue3
journal titleJournal of Computing and Information Science in Engineering
identifier doi10.1115/1.1759696
journal fristpage161
journal lastpage170
identifier eissn1530-9827
keywordsManufacturing
keywordsCables
keywordsComputer-aided design
keywordsDesign
keywordsVirtual reality AND Pipes
treeJournal of Computing and Information Science in Engineering:;2004:;volume( 004 ):;issue: 003
contenttypeFulltext


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