Show simple item record

contributor authorChi-Cheng Chu
contributor authorJianzhong Mo
contributor authorRajit Gadh
date accessioned2017-05-09T00:06:57Z
date available2017-05-09T00:06:57Z
date copyrightSeptember, 2002
date issued2002
identifier issn1530-9827
identifier otherJCISB6-25918#216_1.pdf
identifier urihttp://yetl.yabesh.ir/yetl/handle/yetl/126448
description abstractIn this paper, a series of interface tests on interaction approach for the generation of geometric shape designs via multi-sensory user interface of a Virtual Reality (VR) based System is presented. The goal of these interface tests is to identify an effective user interface for VR based Computer-Aided Design (CAD) system. The intuitiveness of the VR based interaction approach arises from the use of natural hand movements/gestures, and voice commands that emulate the way in which human beings discuss geometric shapes in reality. In order to evaluate the proposed interaction approach, a prototypical VR-CAD system is implemented. A series of interface tests were performed on the prototypical systems to determine the relative efficiency of a set of potential interaction approach with respect to specific fundamental design tasks. The interface test and its results are presented in this paper.
publisherThe American Society of Mechanical Engineers (ASME)
titleA Quantitative Analysis on Virtual Reality-Based Computer Aided Design System Interfaces
typeJournal Paper
journal volume2
journal issue3
journal titleJournal of Computing and Information Science in Engineering
identifier doi10.1115/1.1518265
journal fristpage216
journal lastpage223
identifier eissn1530-9827
keywordsPhase interfaces
keywordsComputer-aided design
keywordsDesign
keywordsSurgery
keywordsShapes
keywordsMotion AND Project tasks
treeJournal of Computing and Information Science in Engineering:;2002:;volume( 002 ):;issue: 003
contenttypeFulltext


Files in this item

Thumbnail

This item appears in the following Collection(s)

Show simple item record