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contributor authorQ. J. Ge
contributor authorB. Ravani
date accessioned2017-05-08T23:44:57Z
date available2017-05-08T23:44:57Z
date copyrightSeptember, 1994
date issued1994
identifier issn1050-0472
identifier otherJMDEDB-27620#749_1.pdf
identifier urihttp://yetl.yabesh.ir/yetl/handle/yetl/114021
description abstractThis paper deals with discrete computational geometry of motion. It combines concepts from the fields of kinematics and computer aided geometric design and develops a computational geometric framework for geometric construction of motions useful in mechanical systems animation, robot trajectory planning and key framing in computer graphics. In particular, screw motion interpolants are used in conjunction with deCasteljau-type methods to construct Bézier motions. The properties of the resulting Bézier motions are studied and it is shown that the Bézier motions obtained by application of the deCasteljau construction are not, in general, of polynomial type and do not possess the useful subdivision property of Bernstein-Bézier curves. An alternative from of deCasteljau algorithm is presented that results in Bézier motions with subdivision property and Bernstein basis function. The results are illustrated by examples.
publisherThe American Society of Mechanical Engineers (ASME)
titleGeometric Construction of Bézier Motions
typeJournal Paper
journal volume116
journal issue3
journal titleJournal of Mechanical Design
identifier doi10.1115/1.2919446
journal fristpage749
journal lastpage755
identifier eissn1528-9001
keywordsMotion AND Construction
treeJournal of Mechanical Design:;1994:;volume( 116 ):;issue: 003
contenttypeFulltext


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