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contributor authorM. A. Ganter
contributor authorB. P. Isarankura
date accessioned2017-05-08T23:42:11Z
date available2017-05-08T23:42:11Z
date copyrightMarch, 1993
date issued1993
identifier issn1050-0472
identifier otherJMDEDB-27604#150_1.pdf
identifier urihttp://yetl.yabesh.ir/yetl/handle/yetl/112442
description abstractA technique termed space partitioning is employed which dramatically reduces the computation time required to detect dynamic collision during computer simulation. The simulated environment is composed of two nonconvex polyhedra traversing two general six-degree-of-freedom trajectories. This space partitioning technique reduces collision detection time by subdividing the space containing a given object into a set of partitions. Using these partitions, all testing can be confined to the local region of overlap between the two objects. Further, all entities contained in the partitions inside the region of overlap are ordered based on their respective minimums and maximums to further reduce testing.
publisherThe American Society of Mechanical Engineers (ASME)
titleDynamic Collision Detection Using Space Partitioning
typeJournal Paper
journal volume115
journal issue1
journal titleJournal of Mechanical Design
identifier doi10.1115/1.2919312
journal fristpage150
journal lastpage155
identifier eissn1528-9001
keywordsCollisions (Physics)
treeJournal of Mechanical Design:;1993:;volume( 115 ):;issue: 001
contenttypeFulltext


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