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contributor authorInhwan Han
contributor authorB. J. Gilmore
date accessioned2017-05-08T23:42:04Z
date available2017-05-08T23:42:04Z
date copyrightSeptember, 1993
date issued1993
identifier issn1050-0472
identifier otherJMDEDB-27607#412_1.pdf
identifier urihttp://yetl.yabesh.ir/yetl/handle/yetl/112352
description abstractWhen a multi-body system collides with a single body or with another multi-body system, impact dynamics with friction should be considered. This paper presents a general computer oriented analysis of impact dynamics incorporating friction. The presence of friction between sliding contacts during the impact makes the problem difficult since the events such as reverse sliding or sticking, which may occur at different times throughout the impact, must be determined. The boundary representations of the bodies are used to solve for the velocities at the points of contact. Using this information and a classification of the modes of impact, the frictional impact with sliding contact problem is solved. Using a high speed video camera, the resulting computer strategy is experimentally verified. Simulation and experimental results agree.
publisherThe American Society of Mechanical Engineers (ASME)
titleMulti-Body Impact Motion with Friction—Analysis, Simulation, and Experimental Validation
typeJournal Paper
journal volume115
journal issue3
journal titleJournal of Mechanical Design
identifier doi10.1115/1.2919206
journal fristpage412
journal lastpage422
identifier eissn1528-9001
keywordsFriction
keywordsMotion AND Simulation
treeJournal of Mechanical Design:;1993:;volume( 115 ):;issue: 003
contenttypeFulltext


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