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contributor authorC. S. Tien
contributor authorR. L. Huston
date accessioned2017-05-08T23:24:26Z
date available2017-05-08T23:24:26Z
date copyrightMay, 1987
date issued1987
identifier issn0148-0731
identifier otherJBENDY-25824#163_1.pdf
identifier urihttp://yetl.yabesh.ir/yetl/handle/yetl/102266
description abstractAn efficient method for gross-motion simulation of head/neck dynamics in accidents and high acceleration environments is presented. The method uses finite-segment modelling to develop a 3-body model of the head/neck system. The model is shown to compare favorably with an analogous 9-body model and with experimental data. The model is expected to be useful for: (1) efficient analysis of gross-motion head/neck dynamics during accidents; (2) for developing increased intuitive understanding of head/neck behavior; and (3) for use with gross-motion, whole-body, crash-victim simulators.
publisherThe American Society of Mechanical Engineers (ASME)
titleNumerical Advances in Gross-Motion Simulations of Head/Neck Dynamics
typeJournal Paper
journal volume109
journal issue2
journal titleJournal of Biomechanical Engineering
identifier doi10.1115/1.3138660
journal fristpage163
journal lastpage168
identifier eissn1528-8951
keywordsDynamics (Mechanics)
keywordsMotion
keywordsEngineering simulation
keywordsAccidents
keywordsModeling AND Simulation
treeJournal of Biomechanical Engineering:;1987:;volume( 109 ):;issue: 002
contenttypeFulltext


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