Show simple item record

contributor authorP. S. Rusnock
contributor authorR. J. Cipra
date accessioned2017-05-08T23:20:48Z
date available2017-05-08T23:20:48Z
date copyrightSeptember, 1985
date issued1985
identifier issn1050-0472
identifier otherJMDEDB-28055#326_1.pdf
identifier urihttp://yetl.yabesh.ir/yetl/handle/yetl/100170
description abstractA method is presented for interactively generating finite element meshes for two-dimensional surfaces. The technique is implemented on a graphics display device and will allow the user to create and alter finite element meshes. Given the object shape, the nodes comprising the mesh automatically distribute themselves over the surface as a result of their interaction with neighboring particles and the boundary. They seek equipotential locations, which can be further modified interactively by the user. Based upon these nodal locations, triangular or quadrilateral elements are generated automatically.
publisherThe American Society of Mechanical Engineers (ASME)
titleFinite Element Mesh Generation of Planar Surfaces Using an Interactive Node Point Placement Technique
typeJournal Paper
journal volume107
journal issue3
journal titleJournal of Mechanical Design
identifier doi10.1115/1.3260717
journal fristpage326
journal lastpage333
identifier eissn1528-9001
keywordsFinite element analysis
keywordsMesh generation
keywordsShapes AND Particulate matter
treeJournal of Mechanical Design:;1985:;volume( 107 ):;issue: 003
contenttypeFulltext


Files in this item

Thumbnail

This item appears in the following Collection(s)

Show simple item record