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    Parade Game: Impact of Work Flow Variability on Trade Performance

    Source: Journal of Construction Engineering and Management:;1999:;Volume ( 125 ):;issue: 005
    Author:
    Iris D. Tommelein
    ,
    David R. Riley
    ,
    Greg A. Howell
    DOI: 10.1061/(ASCE)0733-9364(1999)125:5(304)
    Publisher: American Society of Civil Engineers
    Abstract: The Parade Game illustrates the impact work flow variability has on the performance of construction trades and their successors. The game consists of simulating a construction process in which resources produced by one trade are prerequisite to work performed by the next trade. Production-level detail, describing resources being passed from one trade to the next, illustrates that throughput will be reduced, project completion delayed, and waste increased by variations in flow. The game shows that it is possible to reduce waste and shorten project duration by reducing the variability in work flow between trades. Basic production management concepts are thus applied to construction management. They highlight two shortcomings of using the critical-path method for field-level planning: The critical-path method makes modeling the dependence of ongoing activities between trades or with operations unwieldy and it does not explicitly represent variability. The Parade Game can be played in a classroom setting either by hand or using a computer. Computer simulation enables students to experiment with numerous alternatives to sharpen their intuition regarding variability, process throughput, buffers, productivity, and crew sizing. Managers interested in schedule compression will benefit from understanding work flow variability's impact on succeeding trade performance.
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      Parade Game: Impact of Work Flow Variability on Trade Performance

    URI
    https://yetl.yabesh.ir/yetl1/handle/yetl/85890
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    • Journal of Construction Engineering and Management

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    contributor authorIris D. Tommelein
    contributor authorDavid R. Riley
    contributor authorGreg A. Howell
    date accessioned2017-05-08T22:40:21Z
    date available2017-05-08T22:40:21Z
    date copyrightSeptember 1999
    date issued1999
    identifier other%28asce%290733-9364%281999%29125%3A5%28304%29.pdf
    identifier urihttp://yetl.yabesh.ir/yetl/handle/yetl/85890
    description abstractThe Parade Game illustrates the impact work flow variability has on the performance of construction trades and their successors. The game consists of simulating a construction process in which resources produced by one trade are prerequisite to work performed by the next trade. Production-level detail, describing resources being passed from one trade to the next, illustrates that throughput will be reduced, project completion delayed, and waste increased by variations in flow. The game shows that it is possible to reduce waste and shorten project duration by reducing the variability in work flow between trades. Basic production management concepts are thus applied to construction management. They highlight two shortcomings of using the critical-path method for field-level planning: The critical-path method makes modeling the dependence of ongoing activities between trades or with operations unwieldy and it does not explicitly represent variability. The Parade Game can be played in a classroom setting either by hand or using a computer. Computer simulation enables students to experiment with numerous alternatives to sharpen their intuition regarding variability, process throughput, buffers, productivity, and crew sizing. Managers interested in schedule compression will benefit from understanding work flow variability's impact on succeeding trade performance.
    publisherAmerican Society of Civil Engineers
    titleParade Game: Impact of Work Flow Variability on Trade Performance
    typeJournal Paper
    journal volume125
    journal issue5
    journal titleJournal of Construction Engineering and Management
    identifier doi10.1061/(ASCE)0733-9364(1999)125:5(304)
    treeJournal of Construction Engineering and Management:;1999:;Volume ( 125 ):;issue: 005
    contenttypeFulltext
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    DSpace software copyright © 2002-2015  DuraSpace
    نرم افزار کتابخانه دیجیتال "دی اسپیس" فارسی شده توسط یابش برای کتابخانه های ایرانی | تماس با یابش
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