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    Late-Time Computation for Task Chains Using Discrete-Event Simulation

    Source: Journal of Construction Engineering and Management:;1995:;Volume ( 121 ):;issue: 004
    Author:
    Bolivar A. Senior
    DOI: 10.1061/(ASCE)0733-9364(1995)121:4(397)
    Publisher: American Society of Civil Engineers
    Abstract: This paper introduces an algorithm that uses the Cyclic Operation Network Technique (CYCLONE), a discrete-event simulation method oriented to construction applications, to compute task late-time and float information. The deferment of tasks within acceptable limits can aid in achieving important planning objectives. Computing this information, however, has been confined almost exclusively to the critical-path method, despite the limitations of this technique to model repetitive task chains. The algorithm introduced here backtracks the event list resulting from the standard simulation scheduling algorithm, and provides allowable delays for a given resource utilization pattern. To ensure the proper sequencing of the back-tracking procedure, a standardized model development for CYCLONE is required. The technique introduced is appropriate for deterministic and statistically distributed duration estimates. An applicable example is developed throughout the paper to illustrate the procedure.
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      Late-Time Computation for Task Chains Using Discrete-Event Simulation

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    contributor authorBolivar A. Senior
    date accessioned2017-05-08T22:18:41Z
    date available2017-05-08T22:18:41Z
    date copyrightDecember 1995
    date issued1995
    identifier other40268611.pdf
    identifier urihttp://yetl.yabesh.ir/yetl/handle/yetl/77148
    description abstractThis paper introduces an algorithm that uses the Cyclic Operation Network Technique (CYCLONE), a discrete-event simulation method oriented to construction applications, to compute task late-time and float information. The deferment of tasks within acceptable limits can aid in achieving important planning objectives. Computing this information, however, has been confined almost exclusively to the critical-path method, despite the limitations of this technique to model repetitive task chains. The algorithm introduced here backtracks the event list resulting from the standard simulation scheduling algorithm, and provides allowable delays for a given resource utilization pattern. To ensure the proper sequencing of the back-tracking procedure, a standardized model development for CYCLONE is required. The technique introduced is appropriate for deterministic and statistically distributed duration estimates. An applicable example is developed throughout the paper to illustrate the procedure.
    publisherAmerican Society of Civil Engineers
    titleLate-Time Computation for Task Chains Using Discrete-Event Simulation
    typeJournal Paper
    journal volume121
    journal issue4
    journal titleJournal of Construction Engineering and Management
    identifier doi10.1061/(ASCE)0733-9364(1995)121:4(397)
    treeJournal of Construction Engineering and Management:;1995:;Volume ( 121 ):;issue: 004
    contenttypeFulltext
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