GPU-Based Global Optimization for Engineering DesignSource: Journal of Computing and Information Science in Engineering:;2026:;volume( 026 ):;issue:009::page 271DOI: 10.1115/1.4071806Publisher: The American Society of Mechanical Engineers (ASME)
Abstract: Abstract. Design optimization has important applications in many engineering fields, where the goal is to find the best design within the available means. In many practical applications, finding the best design can bring significant profit, quality, and performance advantages. However, popular design optimization methods, such as gradient-based methods and heuristic methods, often become trapped in local optima and fail to find the global optimum that corresponds to the best design, leading to inconsistent or incorrect assumptions and applications. In this article, a novel global optimization method designed for graphics processing unit (GPU)-based massively parallel computing is introduced to efficiently enclose the global optimum for continuous design optimization problems, where the objective and constraint functions have analytic expressions. Using interval arithmetic, coupled with the computational power of GPU, the method iteratively rules out the regions in the design space where the global optimum cannot exist and leaves a finite set of regions where the global optimum must exist. Because of the rigor of interval arithmetic, the method is guaranteed to enclose the global optimum in the regions within a user-specified width tolerance for design optimization problems, even in the presence of rounding errors. The GPU-based global optimization method is validated through two case studies of the Ackley function and launch vehicle design. The results show that the method successfully encloses the global optimum that corresponds to the best design in each case study, while both a typical gradient-based method and a popular heuristic method become trapped in local optima that correspond to inferior designs.
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| contributor author | Zhang, Guanglu | |
| contributor author | Shan, Qihang | |
| contributor author | Cagan, Jonathan | |
| date accessioned | 2026-08-23T07:55:44Z | |
| date available | 2026-08-23T07:55:44Z | |
| date copyright | 2026/09/01 | |
| date issued | 2026 | |
| identifier issn | 1530-9827 | |
| identifier other | jcise-25-1419.pdf | |
| identifier uri | http://yetl.yabesh.ir/yetl1/handle/yetl/4315819 | |
| description abstract | Abstract. Design optimization has important applications in many engineering fields, where the goal is to find the best design within the available means. In many practical applications, finding the best design can bring significant profit, quality, and performance advantages. However, popular design optimization methods, such as gradient-based methods and heuristic methods, often become trapped in local optima and fail to find the global optimum that corresponds to the best design, leading to inconsistent or incorrect assumptions and applications. In this article, a novel global optimization method designed for graphics processing unit (GPU)-based massively parallel computing is introduced to efficiently enclose the global optimum for continuous design optimization problems, where the objective and constraint functions have analytic expressions. Using interval arithmetic, coupled with the computational power of GPU, the method iteratively rules out the regions in the design space where the global optimum cannot exist and leaves a finite set of regions where the global optimum must exist. Because of the rigor of interval arithmetic, the method is guaranteed to enclose the global optimum in the regions within a user-specified width tolerance for design optimization problems, even in the presence of rounding errors. The GPU-based global optimization method is validated through two case studies of the Ackley function and launch vehicle design. The results show that the method successfully encloses the global optimum that corresponds to the best design in each case study, while both a typical gradient-based method and a popular heuristic method become trapped in local optima that correspond to inferior designs. | |
| publisher | The American Society of Mechanical Engineers (ASME) | |
| title | GPU-Based Global Optimization for Engineering Design | |
| type | Journal Paper | |
| journal volume | 26 | |
| journal issue | 9 | |
| journal title | Journal of Computing and Information Science in Engineering | |
| identifier doi | 10.1115/1.4071806 | |
| journal fristpage | 271 | |
| journal lastpage | 369 | |
| page | 99 | |
| tree | Journal of Computing and Information Science in Engineering:;2026:;volume( 026 ):;issue:009 | |
| contenttype | Fulltext |