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contributor authorStranick, Thomas
contributor authorLopez, Christian
date accessioned2022-05-08T09:29:53Z
date available2022-05-08T09:29:53Z
date copyright12/10/2021 12:00:00 AM
date issued2021
identifier issn1530-9827
identifier otherjcise_22_3_031002.pdf
identifier urihttp://yetl.yabesh.ir/yetl1/handle/yetl/4285206
description abstractThis work presents a virtual reality (VR) Exergame application designed to prevent work-related musculoskeletal disorders (WMSDs). Moreover, to help adapt the tasks of the exergame, a machine learning model that predicts users’ exercise intensity level is presented. WMSDs are an important issue that can have a direct economic impact to an organization. Exercise and stretching is one method that can benefit workers and help prevent WMSDs. While several applications have been developed to prevent WMSDs, most of them suffer from a lack of immersivity or they just focus on education and not necessarily on helping workers warm-up or stretch. In light of this, an Exergame application that leverages VR and Depth-sensor technology to help provide users with an immersive first-person experience that engages them in physical activities is introduced in this work. The objective of the Exergame is to motivate users to perform full-body movements in order to pass through a series of obstacles. While in the game, users can visualize their motions by controlling the virtual avatar with their body movements. It is expected that this immersivity will motivate and encourage the users. Initial findings show the positive effects that the base exergame has on individuals’ motivation and physical activity. The results indicate that the application was able to engage individuals in low-intensity exercises that produced significant and consistent increases in their heart rate. Lastly, the results show that the machine learning model predicted users’ exercise activity level with an accuracy of 76.67%.
publisherThe American Society of Mechanical Engineers (ASME)
titleAdaptive Virtual Reality Exergame: Promoting Physical Activity Among Workers
typeJournal Paper
journal volume22
journal issue3
journal titleJournal of Computing and Information Science in Engineering
identifier doi10.1115/1.4053002
journal fristpage31002-1
journal lastpage31002-9
page9
treeJournal of Computing and Information Science in Engineering:;2021:;volume( 022 ):;issue: 003
contenttypeFulltext


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