YaBeSH Engineering and Technology Library

    • Journals
    • PaperQuest
    • YSE Standards
    • YaBeSH
    • Login
    View Item 
    •   YE&T Library
    • ASME
    • Journal of Computing and Information Science in Engineering
    • View Item
    •   YE&T Library
    • ASME
    • Journal of Computing and Information Science in Engineering
    • View Item
    • All Fields
    • Source Title
    • Year
    • Publisher
    • Title
    • Subject
    • Author
    • DOI
    • ISBN
    Advanced Search
    JavaScript is disabled for your browser. Some features of this site may not work without it.

    Archive

    Dynamic Multi-Sensor Platform for Efficient Three-Dimensional-Digitalization of Cities

    Source: Journal of Computing and Information Science in Engineering:;2020:;volume( 020 ):;issue: 004
    Author:
    García-Moreno, Angel-Iván
    DOI: 10.1115/1.4045172
    Publisher: The American Society of Mechanical Engineers (ASME)
    Abstract: Three-dimensional urban reconstruction requires the combination of data from different sensors, such as cameras, inertial systems, GPS, and laser sensors. In this technical report, a complete system for the generation of textured volumetric global maps (deep vision) is presented. Our acquisition platform is terrestrial and moves through different urban environments digitizing them. The report is focused on describing the three main problems identified in this type of works. (1) The acquisition of three-dimensional data with high precision, (2) the extraction of the texture and its correlation with the 3D data, and (3) the generation of the surfaces that describe the components of the urban environment. It also describes the methods implemented to extrinsically calibrate the acquisition platform, as well as the methods developed to eliminate the radial and tangential image distortion; and the subsequent generation of a panoramic image. Procedures are developed for the sampling of 3D data and its smoothing. Subsequently, the process to generate textured global maps with a negligible uncertainty is developed and the results are presented. Finally, the process of surface generation and the post-process of eliminating certain holes/occlusions in the meshes are reported. In each section, results obtained are shown. Using the methods presented here for geometric and photorealistic reconstruction of urban environments, high-quality 3D models are generated. The results achieved the following objectives: generate global textured models that preserve the geometry of the scanned scenes.
    • Download: (923.1Kb)
    • Show Full MetaData Hide Full MetaData
    • Get RIS
    • Item Order
    • Go To Publisher
    • Statistics

      Dynamic Multi-Sensor Platform for Efficient Three-Dimensional-Digitalization of Cities

    URI
    https://yetl.yabesh.ir/yetl1/handle/yetl/4274277
    Collections
    • Journal of Computing and Information Science in Engineering

    Show full item record

    contributor authorGarcía-Moreno, Angel-Iván
    date accessioned2022-02-04T14:44:31Z
    date available2022-02-04T14:44:31Z
    date copyright2020/02/24/
    date issued2020
    identifier issn1530-9827
    identifier otherjcise_20_4_044501.pdf
    identifier urihttp://yetl.yabesh.ir/yetl1/handle/yetl/4274277
    description abstractThree-dimensional urban reconstruction requires the combination of data from different sensors, such as cameras, inertial systems, GPS, and laser sensors. In this technical report, a complete system for the generation of textured volumetric global maps (deep vision) is presented. Our acquisition platform is terrestrial and moves through different urban environments digitizing them. The report is focused on describing the three main problems identified in this type of works. (1) The acquisition of three-dimensional data with high precision, (2) the extraction of the texture and its correlation with the 3D data, and (3) the generation of the surfaces that describe the components of the urban environment. It also describes the methods implemented to extrinsically calibrate the acquisition platform, as well as the methods developed to eliminate the radial and tangential image distortion; and the subsequent generation of a panoramic image. Procedures are developed for the sampling of 3D data and its smoothing. Subsequently, the process to generate textured global maps with a negligible uncertainty is developed and the results are presented. Finally, the process of surface generation and the post-process of eliminating certain holes/occlusions in the meshes are reported. In each section, results obtained are shown. Using the methods presented here for geometric and photorealistic reconstruction of urban environments, high-quality 3D models are generated. The results achieved the following objectives: generate global textured models that preserve the geometry of the scanned scenes.
    publisherThe American Society of Mechanical Engineers (ASME)
    titleDynamic Multi-Sensor Platform for Efficient Three-Dimensional-Digitalization of Cities
    typeJournal Paper
    journal volume20
    journal issue4
    journal titleJournal of Computing and Information Science in Engineering
    identifier doi10.1115/1.4045172
    page44501
    treeJournal of Computing and Information Science in Engineering:;2020:;volume( 020 ):;issue: 004
    contenttypeFulltext
    DSpace software copyright © 2002-2015  DuraSpace
    نرم افزار کتابخانه دیجیتال "دی اسپیس" فارسی شده توسط یابش برای کتابخانه های ایرانی | تماس با یابش
    yabeshDSpacePersian
     
    DSpace software copyright © 2002-2015  DuraSpace
    نرم افزار کتابخانه دیجیتال "دی اسپیس" فارسی شده توسط یابش برای کتابخانه های ایرانی | تماس با یابش
    yabeshDSpacePersian