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contributor authorMichele Fumarola
contributor authorJan-Paul van Staalduinen
contributor authorAlexander Verbraeck
date accessioned2017-05-09T00:48:57Z
date available2017-05-09T00:48:57Z
date copyrightMarch, 2012
date issued2012
identifier issn1530-9827
identifier otherJCISB6-26040#011006_1.pdf
identifier urihttp://yetl.yabesh.ir/yetl/handle/yetl/148419
description abstractSimulation games have often been found useful as a method of inquiry to gain insight in complex system behavior and as aids for design, engineering simulation and visualization, and education. Designing simulation games are the result of creative thinking and planning, but often not the result of a rigorously applied design method. Design methods can be used to structure the creative process. The specific types of games we chose for studying design methods are simulation games focused on information-intensive domains, of which logistics management is an example. Our new design method takes into account the information intensiveness of the domain. The design method incorporates enterprise information management, simulation model design, and instructional design. The design method we propose uses ten steps in designing a simulation game: the first five for making a conceptual design and the final five for using the conceptual design as a basis for the simulation game. Iterative cycles are added to improve intermediate results. This paper discusses the design method and presents two different case studies. The first case study helped in developing the design method, while the second case study served for assessment and improvement.
publisherThe American Society of Mechanical Engineers (ASME)
titleA Ten-Step Design Method for Simulation Games in Logistics Management
typeJournal Paper
journal volume12
journal issue1
journal titleJournal of Computing and Information Science in Engineering
identifier doi10.1115/1.3617440
journal fristpage11006
identifier eissn1530-9827
keywordsSimulation
keywordsDesign
keywordsDesign methodology AND Logistics
treeJournal of Computing and Information Science in Engineering:;2012:;volume( 012 ):;issue: 001
contenttypeFulltext


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