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    Proxy Position Prediction Based Continuous Local Patch for Smooth Haptic Rendering

    Source: Journal of Computing and Information Science in Engineering:;2012:;volume( 012 ):;issue: 003::page 31004
    Author:
    Yong Liu
    ,
    Wusheng Chou
    ,
    Shumin Yan
    DOI: 10.1115/1.4007170
    Publisher: The American Society of Mechanical Engineers (ASME)
    Abstract: The edge effect is a problem that has to be tackled when performing haptic interaction with discontinuous primitives. In this paper, an innovated algorithm is designed to render a smooth haptic feedback force with a locally constructed C1 continuous Gregory patch. The continuous Gregory patch is generated from n-sided polygon, which is determined by a real-time contact region prediction method. The contact region prediction algorithm, derived from the dynamic model of the haptic device, is able to deal with the inconsistency of the local nearest point and global nearest point when obtaining the potential contact region. The parametric patch can be achieved in three steps employing boundary generation, height model interpolation, and Gregory patch construction. For a better shape preserving character, the height model of the contact region is respected by the parametric Gregory patch construction algorithm. The generated patch is continuous on boundaries and can render continuous feedback force as the proxy point transits between different patches. Since the presented scheme needs fewer primitives than conventional method, it consumes less memory and runs more efficiently in computation. The experimental results have shown that the smooth haptic force can be achieved with the proposed method. Meanwhile, the motion predictor also presents a good performance in the validating experiment.
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      Proxy Position Prediction Based Continuous Local Patch for Smooth Haptic Rendering

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    https://yetl.yabesh.ir/yetl1/handle/yetl/148393
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    contributor authorYong Liu
    contributor authorWusheng Chou
    contributor authorShumin Yan
    date accessioned2017-05-09T00:48:53Z
    date available2017-05-09T00:48:53Z
    date copyrightSeptember, 2012
    date issued2012
    identifier issn1530-9827
    identifier otherJCISB6-28997#031004_1.pdf
    identifier urihttp://yetl.yabesh.ir/yetl/handle/yetl/148393
    description abstractThe edge effect is a problem that has to be tackled when performing haptic interaction with discontinuous primitives. In this paper, an innovated algorithm is designed to render a smooth haptic feedback force with a locally constructed C1 continuous Gregory patch. The continuous Gregory patch is generated from n-sided polygon, which is determined by a real-time contact region prediction method. The contact region prediction algorithm, derived from the dynamic model of the haptic device, is able to deal with the inconsistency of the local nearest point and global nearest point when obtaining the potential contact region. The parametric patch can be achieved in three steps employing boundary generation, height model interpolation, and Gregory patch construction. For a better shape preserving character, the height model of the contact region is respected by the parametric Gregory patch construction algorithm. The generated patch is continuous on boundaries and can render continuous feedback force as the proxy point transits between different patches. Since the presented scheme needs fewer primitives than conventional method, it consumes less memory and runs more efficiently in computation. The experimental results have shown that the smooth haptic force can be achieved with the proposed method. Meanwhile, the motion predictor also presents a good performance in the validating experiment.
    publisherThe American Society of Mechanical Engineers (ASME)
    titleProxy Position Prediction Based Continuous Local Patch for Smooth Haptic Rendering
    typeJournal Paper
    journal volume12
    journal issue3
    journal titleJournal of Computing and Information Science in Engineering
    identifier doi10.1115/1.4007170
    journal fristpage31004
    identifier eissn1530-9827
    treeJournal of Computing and Information Science in Engineering:;2012:;volume( 012 ):;issue: 003
    contenttypeFulltext
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    DSpace software copyright © 2002-2015  DuraSpace
    نرم افزار کتابخانه دیجیتال "دی اسپیس" فارسی شده توسط یابش برای کتابخانه های ایرانی | تماس با یابش
    yabeshDSpacePersian