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    Fast Continuous Collision Detection for Articulated Models

    Source: Journal of Computing and Information Science in Engineering:;2005:;volume( 005 ):;issue: 002::page 126
    Author:
    Stephane Redon
    ,
    Young J. Kim
    ,
    Ming C. Lin
    ,
    Dinesh Manocha
    DOI: 10.1115/1.1884133
    Publisher: The American Society of Mechanical Engineers (ASME)
    Abstract: We present a novel algorithm to perform continuous collision detection for articulated models. Given two discrete configurations of the links of an articulated model, we use an “arbitrary in-between motion” to interpolate its motion between two successive time steps and check the resulting trajectory for collisions. Our approach uses a three-stage pipeline: (1) dynamic bounding-volume hierarchy (D-BVH) culling based on interval arithmetic; (2) culling refinement using the swept volume of line swept spheres (LSS’) and graphics hardware accelerated queries; (3) exact contact computation using OBB trees and continuous collision detection between triangular primitives. The overall algorithm computes the time of collision and contact locations, and prevents any interpenetration between the articulated model and the environment. We have implemented the algorithm and tested its performance on a 2.4GHz Pentium PC with 1Gbyte of RAM and a NVIDIA GeForce FX 5800 graphics card. In practice, our algorithm is able to perform accurate and continuous collision detection between articulated models and modestly complex environments at nearly interactive rates.
    keyword(s): Robots , Collisions (Physics) , Algorithms , Motion AND Computation ,
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      Fast Continuous Collision Detection for Articulated Models

    URI
    https://yetl.yabesh.ir/yetl1/handle/yetl/131484
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    • Journal of Computing and Information Science in Engineering

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    contributor authorStephane Redon
    contributor authorYoung J. Kim
    contributor authorMing C. Lin
    contributor authorDinesh Manocha
    date accessioned2017-05-09T00:15:36Z
    date available2017-05-09T00:15:36Z
    date copyrightJune, 2005
    date issued2005
    identifier issn1530-9827
    identifier otherJCISB6-25955#126_1.pdf
    identifier urihttp://yetl.yabesh.ir/yetl/handle/yetl/131484
    description abstractWe present a novel algorithm to perform continuous collision detection for articulated models. Given two discrete configurations of the links of an articulated model, we use an “arbitrary in-between motion” to interpolate its motion between two successive time steps and check the resulting trajectory for collisions. Our approach uses a three-stage pipeline: (1) dynamic bounding-volume hierarchy (D-BVH) culling based on interval arithmetic; (2) culling refinement using the swept volume of line swept spheres (LSS’) and graphics hardware accelerated queries; (3) exact contact computation using OBB trees and continuous collision detection between triangular primitives. The overall algorithm computes the time of collision and contact locations, and prevents any interpenetration between the articulated model and the environment. We have implemented the algorithm and tested its performance on a 2.4GHz Pentium PC with 1Gbyte of RAM and a NVIDIA GeForce FX 5800 graphics card. In practice, our algorithm is able to perform accurate and continuous collision detection between articulated models and modestly complex environments at nearly interactive rates.
    publisherThe American Society of Mechanical Engineers (ASME)
    titleFast Continuous Collision Detection for Articulated Models
    typeJournal Paper
    journal volume5
    journal issue2
    journal titleJournal of Computing and Information Science in Engineering
    identifier doi10.1115/1.1884133
    journal fristpage126
    journal lastpage137
    identifier eissn1530-9827
    keywordsRobots
    keywordsCollisions (Physics)
    keywordsAlgorithms
    keywordsMotion AND Computation
    treeJournal of Computing and Information Science in Engineering:;2005:;volume( 005 ):;issue: 002
    contenttypeFulltext
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    DSpace software copyright © 2002-2015  DuraSpace
    نرم افزار کتابخانه دیجیتال "دی اسپیس" فارسی شده توسط یابش برای کتابخانه های ایرانی | تماس با یابش
    yabeshDSpacePersian