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    Flexible Beam Part Manipulation for Assembly Operation Simulation in a Virtual Reality Environment

    Source: Journal of Computing and Information Science in Engineering:;2004:;volume( 004 ):;issue: 002::page 114
    Author:
    A. Mikchevitch
    ,
    A. Gouskov
    ,
    J.-C. Léon
    DOI: 10.1115/1.1736687
    Publisher: The American Society of Mechanical Engineers (ASME)
    Abstract: The aspects of fast and realistic simulation of flexible parts during the Assembly/Disassembly (A/D) process are discussed in this paper. The proposed approach, adapted to current Virtual Reality (VR) devices and incorporating mechanical models, will be used as a basis for A/D of flexible parts in a VR environment. First of all, the study of current A/D simulation methods is performed. Secondly, a new system integrating real-time and interactive mechanical models is proposed. Finally, an example of the interactive mechanical model for virtual A/D of flexible beam-parts is presented. Numerical tests are set up to evaluate the proposed approach and focus on typical boundary conditions prescribed in the configuration and force spaces introduced.
    keyword(s): Force , Simulation , Space AND Shapes ,
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      Flexible Beam Part Manipulation for Assembly Operation Simulation in a Virtual Reality Environment

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    https://yetl.yabesh.ir/yetl1/handle/yetl/129693
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    • Journal of Computing and Information Science in Engineering

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    contributor authorA. Mikchevitch
    contributor authorA. Gouskov
    contributor authorJ.-C. Léon
    date accessioned2017-05-09T00:12:25Z
    date available2017-05-09T00:12:25Z
    date copyrightJune, 2004
    date issued2004
    identifier issn1530-9827
    identifier otherJCISB6-25944#114_1.pdf
    identifier urihttp://yetl.yabesh.ir/yetl/handle/yetl/129693
    description abstractThe aspects of fast and realistic simulation of flexible parts during the Assembly/Disassembly (A/D) process are discussed in this paper. The proposed approach, adapted to current Virtual Reality (VR) devices and incorporating mechanical models, will be used as a basis for A/D of flexible parts in a VR environment. First of all, the study of current A/D simulation methods is performed. Secondly, a new system integrating real-time and interactive mechanical models is proposed. Finally, an example of the interactive mechanical model for virtual A/D of flexible beam-parts is presented. Numerical tests are set up to evaluate the proposed approach and focus on typical boundary conditions prescribed in the configuration and force spaces introduced.
    publisherThe American Society of Mechanical Engineers (ASME)
    titleFlexible Beam Part Manipulation for Assembly Operation Simulation in a Virtual Reality Environment
    typeJournal Paper
    journal volume4
    journal issue2
    journal titleJournal of Computing and Information Science in Engineering
    identifier doi10.1115/1.1736687
    journal fristpage114
    journal lastpage123
    identifier eissn1530-9827
    keywordsForce
    keywordsSimulation
    keywordsSpace AND Shapes
    treeJournal of Computing and Information Science in Engineering:;2004:;volume( 004 ):;issue: 002
    contenttypeFulltext
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    DSpace software copyright © 2002-2015  DuraSpace
    نرم افزار کتابخانه دیجیتال "دی اسپیس" فارسی شده توسط یابش برای کتابخانه های ایرانی | تماس با یابش
    yabeshDSpacePersian