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    Mechanics of Immersed Particle Collisions

    Source: Journal of Fluids Engineering:;1999:;volume( 121 ):;issue: 001::page 179
    Author:
    Roberto Zenit
    ,
    Melany L. Hunt
    DOI: 10.1115/1.2821999
    Publisher: The American Society of Mechanical Engineers (ASME)
    Abstract: The present work investigates the mechanics of particle collisions submerged in a liquid using a simple pendulum experiment. Particle trajectories for different particles in water are measured using a high-speed digital camera and the magnitude of the collision is recorded using a high-frequency-response pressure transducer at the colliding surface. The particle deceleration occurs at distances less than half a particle diameter from the wall. The measured collision impulse increases with impact velocity and particle mass. Comparisons are drawn between the measured pressures and the predictions of basic impact mechanics assuming a perfectly elastic collision. A control-volume model is proposed that accounts for the fluid inertia and viscosity. When a particle approaches a planar surface or another particle, the fluid is squeezed prior to contact, reducing the initial kinetic energy and decelerating the particle. The pressure profile is integrated over the surface of the particle to obtain a force that is a function of the initial particle Reynolds number, Reo , and the ratio of the densities of the particle and fluid phases, ρp /ρf . The model predicts a critical Stokes number at which the particle reaches the wall with zero velocity. Comparisons between the proposed model and the experimental measurements show qualitative agreement.
    keyword(s): Particle collisions , Particulate matter , Fluids , Collisions (Physics) , Elastic scattering , Impulse (Physics) , Pendulums , Water , Measurement , Inertia (Mechanics) , Force , Pressure , Viscosity , Kinetic energy , Reynolds number AND Pressure transducers ,
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      Mechanics of Immersed Particle Collisions

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    https://yetl.yabesh.ir/yetl1/handle/yetl/122411
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    contributor authorRoberto Zenit
    contributor authorMelany L. Hunt
    date accessioned2017-05-09T00:00:08Z
    date available2017-05-09T00:00:08Z
    date copyrightMarch, 1999
    date issued1999
    identifier issn0098-2202
    identifier otherJFEGA4-27137#179_1.pdf
    identifier urihttp://yetl.yabesh.ir/yetl/handle/yetl/122411
    description abstractThe present work investigates the mechanics of particle collisions submerged in a liquid using a simple pendulum experiment. Particle trajectories for different particles in water are measured using a high-speed digital camera and the magnitude of the collision is recorded using a high-frequency-response pressure transducer at the colliding surface. The particle deceleration occurs at distances less than half a particle diameter from the wall. The measured collision impulse increases with impact velocity and particle mass. Comparisons are drawn between the measured pressures and the predictions of basic impact mechanics assuming a perfectly elastic collision. A control-volume model is proposed that accounts for the fluid inertia and viscosity. When a particle approaches a planar surface or another particle, the fluid is squeezed prior to contact, reducing the initial kinetic energy and decelerating the particle. The pressure profile is integrated over the surface of the particle to obtain a force that is a function of the initial particle Reynolds number, Reo , and the ratio of the densities of the particle and fluid phases, ρp /ρf . The model predicts a critical Stokes number at which the particle reaches the wall with zero velocity. Comparisons between the proposed model and the experimental measurements show qualitative agreement.
    publisherThe American Society of Mechanical Engineers (ASME)
    titleMechanics of Immersed Particle Collisions
    typeJournal Paper
    journal volume121
    journal issue1
    journal titleJournal of Fluids Engineering
    identifier doi10.1115/1.2821999
    journal fristpage179
    journal lastpage184
    identifier eissn1528-901X
    keywordsParticle collisions
    keywordsParticulate matter
    keywordsFluids
    keywordsCollisions (Physics)
    keywordsElastic scattering
    keywordsImpulse (Physics)
    keywordsPendulums
    keywordsWater
    keywordsMeasurement
    keywordsInertia (Mechanics)
    keywordsForce
    keywordsPressure
    keywordsViscosity
    keywordsKinetic energy
    keywordsReynolds number AND Pressure transducers
    treeJournal of Fluids Engineering:;1999:;volume( 121 ):;issue: 001
    contenttypeFulltext
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    DSpace software copyright © 2002-2015  DuraSpace
    نرم افزار کتابخانه دیجیتال "دی اسپیس" فارسی شده توسط یابش برای کتابخانه های ایرانی | تماس با یابش
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