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dc.contributor.authorZhang Lin
dc.contributor.authorHuang Xuan-wei
dc.contributor.authorWu Wei-ming
dc.date.accessioned2017-05-08T22:33:48Z
dc.date.available2017-05-08T22:33:48Z
dc.date.copyrightSeptember 2015
dc.date.issued2015
dc.identifier.other49745079.pdf
dc.identifier.urihttp://yetl.yabesh.ir/yetl/handle/yetl/82690
dc.description.abstractA utility function of driving behavior for non-motor and motor vehicles is built based on dynamic reduplicate game theory to study the decision-making behavior of a driver for non-motor and motor vehicles in a mixed-traffic environment. This utility is built according to a driver’s personality that affects decision-making behavior, time refinement, and time difference to a conflict point between non-motor vehicles and motor vehicles in each period. Analysis of the utility function of driving behavior for non-motor and motor vehicles shows that, a Nash equilibrium exists in the game process, and the optimal decision making, for non-motor and motor vehicles in a dynamic game is obtained. The illustration shows that, during decision-making, (1) impulsive drivers choose the acceleration strategy; (2) mild drivers prefer the uniform or deceleration strategy; and (3) cautious drivers choose the deceleration strategy.
dc.publisherAmerican Society of Civil Engineers
dc.titleGame Analysis of Driving Behavior in Mixed Traffic
dc.typeJournal Paper
dc.journal.volume9
dc.journal.issue3
dc.journal.titleJournal of Highway and Transportation Research and Development (English Edition)
dc.identifier.doi10.1061/JHTRCQ.0000461
dc.treeJournal of Highway and Transportation Research and Development (English Edition):;2015:;Volume ( 009 ):;issue: 003
dc.contenttypeFulltext


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