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dc.contributor.authorLynett, Patrick
dc.contributor.authorEbrahimi, Behzad
dc.contributor.authorSon, Sangyoung
dc.contributor.authorHwang, Sooncheol
dc.contributor.authorBak, Spicer
dc.date.accessioned2026-08-20T21:03:38Z
dc.date.available2026-08-20T21:03:38Z
dc.date.copyright2026/04/03
dc.date.issued2026
dc.identifier.otherJWPED5.WWENG-2370.pdf
dc.identifier.urihttp://yetl.yabesh.ir/yetl1/handle/yetl/4313888
dc.description.abstractAbstract Celeris-WebGPU (version 1) is a browser-based interactive simulator for nearshore waves, designed to support coastal engineering design and natural hazard education. The system implements two depth-integrated, phase-resolving wave models: a ... Practical Applications Coastal engineers and planners often need to evaluate how waves interact with shorelines, structures, and beach features, but traditional wave modeling tools can be slow to set up and difficult to share. Celeris-WebGPU addresses ...
dc.publisherAmerican Society of Civil Engineers
dc.titleAn Interactive Nearshore Wave Simulator for Rapid Design Prototyping and Natural Hazard Education
dc.typeJournal Article
dc.journal.volume152
dc.journal.issue4
dc.journal.titleJournal of Waterway, Port, Coastal, and Ocean Engineering
dc.identifier.doi10.1061/JWPED5.WWENG-2370
dc.journal.fristpage04026007-1
dc.journal.lastpage04026007-13
dc.page13
dc.treeJournal of Waterway, Port, Coastal, and Ocean Engineering:;2026:;Volume ( 152 ):;issue: 004
dc.contenttypeFulltext


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