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dc.contributor.authorIpsita, Ananya
dc.contributor.authorDuan, Runlin
dc.contributor.authorLi, Hao
dc.contributor.authorChidambaram, Subramanian
dc.contributor.authorCao, Yuanzhi
dc.contributor.authorLiu, Min
dc.contributor.authorQuinn, Alex
dc.contributor.authorRamani, Karthik
dc.date.accessioned2024-04-24T22:32:28Z
dc.date.available2024-04-24T22:32:28Z
dc.date.copyright10/10/2023 12:00:00 AM
dc.date.issued2023
dc.identifier.issn1530-9827
dc.identifier.otherjcise_24_3_031005.pdf
dc.identifier.urihttp://yetl.yabesh.ir/yetl1/handle/yetl/4295412
dc.description.abstractDomain users (DUs) with a knowledge base in specialized fields are frequently excluded from authoring virtual reality (VR)-based applications in corresponding fields. This is largely due to the requirement of VR programming expertise needed to author these applications. To address this concern, we developed VRFromX, a system workflow design to make the virtual content creation process accessible to DUs irrespective of their programming skills and experience. VRFromX provides an in situ process of content creation in VR that (a) allows users to select regions of interest in scanned point clouds or sketch in mid-air using a brush tool to retrieve virtual models and (b) then attach behavioral properties to those objects. Using a welding use case, we performed a usability evaluation of VRFromX with 20 DUs from which 12 were novices in VR programming. Study results indicated positive user ratings for the system features with no significant differences across users with or without VR programming expertise. Based on the qualitative feedback, we also implemented two other use cases to demonstrate potential applications. We envision that the solution can facilitate the adoption of the immersive technology to create meaningful virtual environments.
dc.publisherThe American Society of Mechanical Engineers (ASME)
dc.titleThe Design of a Virtual Prototyping System for Authoring Interactive Virtual Reality Environments From Real-World Scans
dc.typeJournal Paper
dc.journal.volume24
dc.journal.issue3
dc.journal.titleJournal of Computing and Information Science in Engineering
dc.identifier.doi10.1115/1.4062970
dc.journal.fristpage31005-1
dc.journal.lastpage31005-17
dc.page17
dc.treeJournal of Computing and Information Science in Engineering:;2023:;volume( 024 ):;issue: 003
dc.contenttypeFulltext


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