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contributor authorZhang Lin
contributor authorHuang Xuan-wei
contributor authorWu Wei-ming
date accessioned2017-05-08T22:33:48Z
date available2017-05-08T22:33:48Z
date copyrightSeptember 2015
date issued2015
identifier other49745079.pdf
identifier urihttp://yetl.yabesh.ir/yetl/handle/yetl/82690
description abstractA utility function of driving behavior for non-motor and motor vehicles is built based on dynamic reduplicate game theory to study the decision-making behavior of a driver for non-motor and motor vehicles in a mixed-traffic environment. This utility is built according to a driver’s personality that affects decision-making behavior, time refinement, and time difference to a conflict point between non-motor vehicles and motor vehicles in each period. Analysis of the utility function of driving behavior for non-motor and motor vehicles shows that, a Nash equilibrium exists in the game process, and the optimal decision making, for non-motor and motor vehicles in a dynamic game is obtained. The illustration shows that, during decision-making, (1) impulsive drivers choose the acceleration strategy; (2) mild drivers prefer the uniform or deceleration strategy; and (3) cautious drivers choose the deceleration strategy.
publisherAmerican Society of Civil Engineers
titleGame Analysis of Driving Behavior in Mixed Traffic
typeJournal Paper
journal volume9
journal issue3
journal titleJournal of Highway and Transportation Research and Development (English Edition)
identifier doi10.1061/JHTRCQ.0000461
treeJournal of Highway and Transportation Research and Development (English Edition):;2015:;Volume ( 009 ):;issue: 003
contenttypeFulltext


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