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contributor authorAnthony C. Webster
date accessioned2017-05-08T21:21:44Z
date available2017-05-08T21:21:44Z
date copyrightMarch 1996
date issued1996
identifier other%28asce%291076-0431%281996%292%3A1%2811%29.pdf
identifier urihttp://yetl.yabesh.ir/yetl/handle/yetl/48463
description abstractThis paper provides a brief history of networked multimedia technology in the United States. The evolution of the Internet and the World Wide Web is outlined. The use of traditional computer technologies by engineering and architectural practitioners and academics is discussed. Use of some new computer technologies by researchers in both professions, including high-speed networks, animated graphical simulations, augmented and virtual reality, is also presented, along with a discussion of how they are beginning to be used together on the World Wide Web. Opportunities for refining architectural engineering research, scholarship and practice by expanded use of new networked multimedia technologies are presented. The features of a demonstration testbed networked multimedia package, entitled the
publisherAmerican Society of Civil Engineers
titleNetworked Multimedia Tools for Architectural Engineering
typeJournal Paper
journal volume2
journal issue1
journal titleJournal of Architectural Engineering
identifier doi10.1061/(ASCE)1076-0431(1996)2:1(11)
treeJournal of Architectural Engineering:;1996:;Volume ( 002 ):;issue: 001
contenttypeFulltext


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