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contributor authorEddy M. Rojas
contributor authorAmlan Mukherjee
date accessioned2017-05-08T21:13:09Z
date available2017-05-08T21:13:09Z
date copyrightJanuary 2005
date issued2005
identifier other%28asce%290887-3801%282005%2919%3A1%2883%29.pdf
identifier urihttp://yetl.yabesh.ir/yetl/handle/yetl/43208
description abstractThe need for contextually rich educational environments in construction engineering and management calls for the development of situational simulations. Situational simulations emulate real processes and provide temporally dynamic clinical exercises that expose participants to rapidly unfolding events and the pressures of decision making. A survey of simulations of construction management processes and construction operations shows that commonly used discrete event simulation paradigms are unsuitable for representing actions and events in interactive general purpose situational simulations for the construction domain. Instead, this paper argues that a definition of the situational environment using the semantics of constraint satisfaction and an interval representation of time is more appropriate for representing activities, events, actions, and situations relevant to the construction domain. This paper also illustrates how this new paradigm facilitates the implementation of a reasoning mechanism that can be used by a software agent to perceive present actions and predict the future evolution of a simulated environment.
publisherAmerican Society of Civil Engineers
titleInterval Temporal Logic in General-Purpose Situational Simulations
typeJournal Paper
journal volume19
journal issue1
journal titleJournal of Computing in Civil Engineering
identifier doi10.1061/(ASCE)0887-3801(2005)19:1(83)
treeJournal of Computing in Civil Engineering:;2005:;Volume ( 019 ):;issue: 001
contenttypeFulltext


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