Show simple item record

contributor authorUlrich Flemming
contributor authorRobert Woodbury
date accessioned2017-05-08T21:21:43Z
date available2017-05-08T21:21:43Z
date copyrightDecember 1995
date issued1995
identifier other%28asce%291076-0431%281995%291%3A4%28147%29.pdf
identifier urihttp://yetl.yabesh.ir/yetl/handle/yetl/48454
description abstractThis paper describes the overall goals of SEED, the approach taken by its developers to achieve these goals, and the subprojects that comprise the entire project. SEED aims at providing computational support for the early design phase in all aspects that can benefit from such support. It addresses specifically architectural programming, schematic layout design, and the generation of a fully three-dimensional configuration of physical building components like structure and enclosure. These tasks are handled by three individual modules, SEED-Pro, SEED-Layout, and SEED-Config. A standards processor is under development to support standards and code checking in any module, as is an object database to store and retrieve different design versions, alternatives, and past designs that can be reused and adapted in different contexts (case-based design). Usability issues, especially the interfaces to the modules, receive special attention. Subsequent papers elaborate on these efforts in greater detail. The present paper provides an overview of the entire project and introduces shared concepts presumed known in subsequent papers.
publisherAmerican Society of Civil Engineers
titleSoftware Environment to Support Early Phases in Building Design (SEED): Overview
typeJournal Paper
journal volume1
journal issue4
journal titleJournal of Architectural Engineering
identifier doi10.1061/(ASCE)1076-0431(1995)1:4(147)
treeJournal of Architectural Engineering:;1995:;Volume ( 001 ):;issue: 004
contenttypeFulltext


Files in this item

Thumbnail

This item appears in the following Collection(s)

Show simple item record