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contributor authorYang, Wenhao
contributor authorZhang, Yunbo
date accessioned2024-04-24T22:32:25Z
date available2024-04-24T22:32:25Z
date copyright10/9/2023 12:00:00 AM
date issued2023
identifier issn1530-9827
identifier otherjcise_24_3_031003.pdf
identifier urihttp://yetl.yabesh.ir/yetl1/handle/yetl/4295410
description abstractAugmented reality (AR) enhances the user’s perception of the real environment by superimposing virtual images generated by computers. These virtual images provide additional visual information that complements the real-world view. AR systems are rapidly gaining popularity in various manufacturing fields such as training, maintenance, assembly, and robot programming. In some AR applications, it is crucial for the invisible virtual environment to be precisely aligned with the physical environment to ensure that human users can accurately perceive the virtual augmentation in conjunction with their real surroundings. The process of achieving this accurate alignment is known as calibration. During some robotics applications using AR, we observed instances of misalignment in the visual representation within the designated workspace. This misalignment can potentially impact the accuracy of the robot’s operations during the task. Based on the previous research on AR-assisted robot programming systems, this work investigates the sources of misalignment errors and presents a simple and efficient calibration procedure to reduce the misalignment accuracy in general video see-through AR systems. To accurately superimpose virtual information onto the real environment, it is necessary to identify the sources and propagation of errors. In this work, we outline the linear transformation and projection of each point from the virtual world space to the virtual screen coordinates. An offline calibration method is introduced to determine the offset matrix from the head-mounted display (HMD) to the camera, and experiments are conducted to validate the improvement achieved through the calibration process.
publisherThe American Society of Mechanical Engineers (ASME)
titleA Global Correction Framework for Camera Registration in Video See-Through Augmented Reality Systems
typeJournal Paper
journal volume24
journal issue3
journal titleJournal of Computing and Information Science in Engineering
identifier doi10.1115/1.4063350
journal fristpage31003-1
journal lastpage31003-16
page16
treeJournal of Computing and Information Science in Engineering:;2023:;volume( 024 ):;issue: 003
contenttypeFulltext


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