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contributor authorJing, Liting
contributor authorLi, Zhi
contributor authorPeng, Xiang
contributor authorLi, Jiquan
contributor authorJiang, Shaofei
date accessioned2019-09-18T09:05:56Z
date available2019-09-18T09:05:56Z
date copyright5/16/2019 12:00:00 AM
date issued2019
identifier issn1530-9827
identifier otherjcise_19_4_041001
identifier urihttp://yetl.yabesh.ir/yetl1/handle/yetl/4258838
description abstractIn the early stages of the product design, multiple principle solutions are obtained through function solving, and a large number of conceptual schemes are generated by combination. Therefore, scheme decisions are important factors in the concept design. The existing decision methods primarily focus on the satisfaction of economic needs, and the impact of technical indicators on the technical performance of the scheme, while ignoring the conflict of needs between the two subject objectives in the decision process. Actual decisions need to be weighed against each other’s expectations. In addition, the qualitative interactive objectives will affect the decision direction of the conceptual scheme. Herein, we propose a relative equilibrium decision approach for concept design based on the fuzzy decision-making trial and evaluation laboratory-cooperative game model. This model is primarily divided into two parts. One is to solve the impact relationship between the objectives, and the objectives’ weights are obtained through fuzzy decision-making trial and evaluation laboratory (FDEMATEL). The second is to incorporate the objectives’ weights and impact utility into the cooperative game model, to reasonably weigh the relative interests of the two subjects to meet the corresponding interactions, and to obtain the scheme with the largest overall design desirability. Finally, the case study proves that this decision model can identify the optimal scheme. This model is proven to be robust by comparison with other methods.
publisherAmerican Society of Mechanical Engineers (ASME)
titleA Relative Equilibrium Decision Approach for Concept Design Through Fuzzy Cooperative Game Theory
typeJournal Paper
journal volume19
journal issue4
journal titleJournal of Computing and Information Science in Engineering
identifier doi10.1115/1.4042837
journal fristpage41001
journal lastpage041001-12
treeJournal of Computing and Information Science in Engineering:;2019:;volume( 019 ):;issue: 004
contenttypeFulltext


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