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contributor authorYuzhu Lu
contributor authorShana Smith
date accessioned2017-05-09T00:36:57Z
date available2017-05-09T00:36:57Z
date copyrightJune, 2010
date issued2010
identifier issn1530-9827
identifier otherJCISB6-26018#021005_1.pdf
identifier urihttp://yetl.yabesh.ir/yetl/handle/yetl/142788
description abstractIn this study, an augmented reality (AR) e-commerce system was developed and a usability study was conducted to compare the AR e-commerce system with the traditional e-commerce system. The AR e-commerce system was developed as an Internet plug-in, which can be accessed with different computers. Study results show that the AR e-commerce system can provide more information and more direct experiences to online customers, by combining physical environment information with virtual product models. Online shoppers can “test use” products while shopping online and acquire more information about the products. Thus, customers can make better purchasing decisions and have a better chance to purchase the “right” products.
publisherThe American Society of Mechanical Engineers (ASME)
titleAugmented Reality E-Commerce System: A Case Study
typeJournal Paper
journal volume10
journal issue2
journal titleJournal of Computing and Information Science in Engineering
identifier doi10.1115/1.3385795
journal fristpage21005
identifier eissn1530-9827
keywordsE-commerce
treeJournal of Computing and Information Science in Engineering:;2010:;volume( 010 ):;issue: 002
contenttypeFulltext


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