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contributor authorRasul Fesharakifard
contributor authorMaryam Khalili
contributor authorLaure Leroy
contributor authorAlexis Paljic
contributor authorPhilippe Fuchs
date accessioned2017-05-09T00:27:15Z
date available2017-05-09T00:27:15Z
date copyrightDecember, 2008
date issued2008
identifier issn1530-9827
identifier otherJCISB6-25997#041008_1.pdf
identifier urihttp://yetl.yabesh.ir/yetl/handle/yetl/137596
description abstractA grasp exoskeleton actuated by a string-based platform is proposed to provide the force feedback for a user’s hand in human-scale virtual environments. The user of this interface accedes to seven active degrees of freedom in interaction with virtual objects, which comprises three degrees of translation, three degrees of rotation, and one degree of grasping. The exoskeleton has a light and ergonomic structure and provides the grasp gesture for five fingers. The actuation of the exoskeleton is performed by eight strings that are the parallel arms of the platform. Each string is connected to a block of motor, rotary encoder, and force sensor with a novel design to create the necessary force and precision for the interface. A hybrid control method based on the string’s tension measured by the force sensor is developed to resolve the ordinary problems of string-based interface. The blocks could be moved on a cubic frame around the virtual environment. Finally the results of preliminary experimentation of interface are presented to show its practical characteristics. Also the interface is mounted on an automotive model to demonstrate its industrial adaptability.
publisherThe American Society of Mechanical Engineers (ASME)
titleIntegrating a Grasp Exoskeleton Into a String-Based Interface for Human-Scale Interactions
typeJournal Paper
journal volume8
journal issue4
journal titleJournal of Computing and Information Science in Engineering
identifier doi10.1115/1.3006304
journal fristpage41008
identifier eissn1530-9827
keywordsForce
keywordsString
keywordsTension
keywordsForce feedback
keywordsMechanisms
keywordsVirtual environments AND Grasping
treeJournal of Computing and Information Science in Engineering:;2008:;volume( 008 ):;issue: 004
contenttypeFulltext


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