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contributor authorM. C. Verstraete
contributor authorR. W. Soutas-Little
date accessioned2017-05-08T23:32:05Z
date available2017-05-08T23:32:05Z
date copyrightMay, 1990
date issued1990
identifier issn0148-0731
identifier otherJBENDY-25858#114_1.pdf
identifier urihttp://yetl.yabesh.ir/yetl/handle/yetl/106583
description abstractA theoretical technique, based on the Method of Least Squares, was employed to solve for the three-dimensional components of the angular velocity and acceleration of a limb segment directly from experimentally recorded three-dimensional position data. Results showed that a minimum of four targets placed on the body segment, forming six relative position vector equations, were required to produce the most accurate results. It was also found that this method eliminates the errors due to soft tissue motion and system noise.
publisherThe American Society of Mechanical Engineers (ASME)
titleA Method for Computing the Three-Dimensional Angular Velocity and Acceleration of a Body Segment From Three-Dimensional Position Data
typeJournal Paper
journal volume112
journal issue2
journal titleJournal of Biomechanical Engineering
identifier doi10.1115/1.2891161
journal fristpage114
journal lastpage118
identifier eissn1528-8951
keywordsMotion
keywordsNoise (Sound)
keywordsEquations
keywordsErrors AND Soft tissues
treeJournal of Biomechanical Engineering:;1990:;volume( 112 ):;issue: 002
contenttypeFulltext


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